Mobile gaming is something most people are not into, since quality (even for 2018 standards) is inferior to what you see in PC/console games. However, it has an interesting history which only a few know or remember.
Before Android phones started to hit the market, the cellphone selection was pretty varied: models from different vendors, even with different OSes (Symbian was an example, used mostly in high-end Nokia phones that belonged to the N series, until the Nokia 808 Pureview which was the last Symbian phone ever released, back in 2012). But they did not have only Symbian as their option for apps/games. Remember the N-Gage? It started as a failure (only a limited selection of games released as exclusives for that platform) and then it became an addon for certain Series 60 devices until 2009. Other vendors, though, resorted to something simpler that quickly became popular during the second half of the 2000's. You know what platform I am referring to. For those who do not know, I am talking about J2ME (Java 2 Micro Edition) which was a very simplified Java runtime engine used in older basic phones. Series 40 6th Edition from Nokia was the last system that used it, before Microsoft decided to replace it with Series 30+ based on MediaTek's MRE platform (thus closing sideloading and support of J2ME apps), though the 3G version of their 2017 Nokia 3310 seems to support the apps most people loved back in its era. The real purpose of this site is to preserve and document the very rare J2ME ports of some games that did not see the light in the west. And that are virtually extinct due to the fact people nowadays think on Android and iOS as the actual concept of mobile gaming.
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About MeKnown as KAGE-008 in various forums. Gaming researcher and veteran for more than 10 years. You can call me 'Kage' if you want to. ArchivesCategories |